Darktable Unity Progress

Usually I don’t do a lot of “real” coding for Darktable, but I had some time on my hands today, and I implemented basic Unity integration for Darktable. Since I wasn’t familiar with libunity, nor was I really familiar with the depths of Darktable code let alone CMake, the implementation took me about 2 hours.

That said, have a look at the results:

You can also download the video for offline viewing if you prefer.

By the way, the bug I mentioned at the end of the video has been mitigated, which is a chic way of saying I kludged it so you won’t be bothered by it. But it’s not truely fixed.